Simulation
– Fixed a bug that was causing a car’s damage state to not be properly communicated with the race server. The bug made it so that you would not see the proper damage on remote cars, and could have seen remote cars magically repair themselves.
– Fixed a bug that could cause never-ending tech inspection (and thus no “Drive” or “Garage” buttons) in Qualify and Race sessions for many of the stock cars when fuel limits were used in fixed-setup hosted sessions.