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All posts tagged "iRacing"

Past Release Notes

Dynamic Shadow Mapping – Fixed a problem causing the new dynamic shadows to not render past the rear of the driver’s car in the...

Past Release Notes

This season’s download will be very large – over 3 GB for 100%ers. Due to various updates we’ve made to our process, including migrating...

Past Release Notes

Chevrolet SS-Gen6 – The 2013 Chevrolet NASCAR is now available! – Note that there is a small bug in this release that can cause...

Add-On Layers

posted by Reed Rundell Nothing major or earth shattering, but some help and some additional add on parts, etc for everyone to use. Links: [download...

News & Updates

Written by Tony Gardener Here are some of the bigger things currently in development without timing or priorities. Our priorities can change at any...

2013 Build Notes

Graphics – Substantial reduction in microstutters due to off-screen shadow map generation. – Optimized render state changes with shadow maps enabled. – Increase the...

News & Updates

iRacerstuff.com will host the 2013 iRacerstuff.com Daytona 300 on Thursday, February 21st beginning at 8:00pm ET. The race is set for 120 laps using...

News & Updates

iRacerstuff.com will host the 2013 iRacerstuff.com Daytona 250 on Saturday, February 23rd beginning at 8:00pm ET. The race is set for 100 laps using...

News & Updates

Description of Series: This iRacing official series to follow the weekly Sprint Cup Track Schedule racing the new Gen-6 cars for the entire Sprint Cup...

News & Updates

iRacing will host the 2013 iRacing.com Daytona 500 on Friday, February 22nd and Saturday, February 23rd. This year’s race is set for 200 laps...

News & Updates

Written by Steve Myers, iRacing.com. Monday morning after the Super Bowl is always an interesting day. I always kind of feel like I fought...

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