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2010

02.01.2010 Build Release Notes

General

– Adjusting the UI scale via the ctrl-pgup and ctrl-pgdn hotkeys now changes the scale in 1% increments, and the minimum allowable scaling is now 25%

– Added an app.ini setting to optionally allow the sim to keep playing sound when the sim loses window focus.

– Added an app.ini setting to optionally allow the sim not to reduce the frame rate when the sim window loses focus.

Race Control

– Race control will now wave lapped cars by the pace car the first time a caution reaches the one lap to go point if they are ahead of the leader in the pace field, for single file and double file lappers-at-the-back restart types.

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– Fix bug where a rolling start could be delayed a lap if cars are slow pulling away from the starting grid.

– Fix bug where a car exiting the track could be left in the pace field, causing pace order problems.

Cameras

– Refresh display when editing VanishX/Y and Near Plane while sim is paused.

– Changed key step inc from one shot to repeat.

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– Scenic camera no longer moves while paused and editing camera settings.

Tracks

– At Road America, fix bumps in turn 5.

– At Laguna Seca, updated bridge signage.

Cars

– Fix bug where loading old Dallara or Lotus 79 setups would use the old bump stop values instead of the new restricted values. This also fixes a newly introduced cause of incorrect tech inspection failure.

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– Fix bug where sim could crash when exporting Dallara setups.

– Fix bug where sim could crash when applying a setup while watching a replay.

– Fix bug where very rarely some users wouldn’t be able to shift gears.

– Reduce the amount of downforce lost due to being in another car’s draft.

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– Tire interaction with certain road surface seams has been improved.

Corvette C6R

– Fix for speedometer not rolling over from 2 to 3 when speed hits the 300 kph mark.

Lotus 79

– Front and rear wing angles are now adjustable by half degree increments.

Star Mazda

– Engine inertia is slightly reduced, the motor revs more realistically now.

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– Corrected fuel level values so fuel limit is correct at 19 gallons, and cannot fill beyond this point.

Dallara

– updated the indy_oval and long_oval iRacing setups.

Silvercrown

– updated the stafford_advanced iRacing setup.

Latemodel

– Added NASCAR iRacing Series decal.

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– updated the phoenix_basic, phoenix_advanced, and added nhms_basic and nhms_advanced iRacing setups.

SK Modified

– Added NASCAR iRacing Series decal.

Impala A

– Brake bias in car adjustment is now limited to +/- 3%

– Aero has been updated.

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– Grille tape is now adjustable to race or qualifying configurations.

– Diff ratios are clamped for each track.

– Full fuel and race tape configuration is enforced for race sessions, and full fuel is enforced for qualifying sessions.

– Tire grip and handling has been updated.

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– Adjusted tire wear.

– Adjusted left/right side minimum tire pressures.

– Improved cold and hot temperature grip effects for less grip fall off with increasing temp.

– Adjusted tire pressure range to 1/2 psi increments.

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– Impala A has 50 lbs added (it was underweight).

– Added nose weight adjustment.

– Increase caster range.

– Added NASCAR iRacing Series decal.

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Impala B

– Wedge adjustment is limited during pit stops.

– Brake bias in car adjustment is now limited to +/- 3%

– Aero has been updated.

– Grille tape is now adjustable to race or qualifying configurations.

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– Full fuel and race tape configuration is enforced for race sessions, and full fuel is enforced for qualifying sessions.

– Tire grip and handling has been updated.

– Adjusted tire wear.

– Adjusted left/right side minimum tire pressures.

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– Improved cold and hot temperature grip effects for less grip fall off with increasing temp.

– Adjusted tire pressure range to 1/2 psi increments.

– Added nose weight adjustment.

– Increase caster range.

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– Added NASCAR iRacing Series decal.

Silverado

– Wedge adjustment is limited during pit stops.

– Brake bias in car adjustment is now limited to +/- 3%

– Aero yaw stability is improved.

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– Full fuel is enforced for race and qualifying sessions.

– Added nose weight adjustment.

– Increase caster range.

– Added NASCAR iRacing Series decal.

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