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2012 Build Notes

Build Release Notes: 02-16-2012

Miscellaneous
– Fixed a bug that crashes the sim when using pitch sensitive headlights.
– Add in new app.ini [View] cockpitLookAngle=65 to allow users to lower the look left/right angle while driving.
Spotter
– Check to see if a car could pass on the left/right before telling them to go left/right.
– Don’t call ‘car left’ unless car is more than 3 meters left or right of race line. Was set to 1 meter before.
– Fix erroneous calls of ‘slow car’ in chicanes.
– Added rest of missing TJ and Steve samples.
Telemetry
– Fix bug that stopped car class speed from being logged to telemetry.
– Log weather info to session string at start of race.
– Fix bug in telemetry warning lights.
– Expose fuel density to telemetry, so users can properly convert from liters to kg.
Drafting
– We have improved how drafting affects engine cooling. Now the radiator gets better airflow in general draft pack traffic if you aren’t sealing the nose of your car against the bumper of the car in front of you.
– There is no longer any benefit from trying to ghost along inside another car to gain an extra strong draft effect. In fact, it is now slower than being by yourself to try to do this.
Chevrolette Corvette C6R
– Added the fixed setups for last 8 tracks in season: Daytona, Laguna Seca, Mosport, Phillip Island, Road Atlanta, Sebring, Silverstone, Spa Francorchamps.
Ford GT
– Added the fixed setups for last 8 tracks in season: Daytona, Mosport, Phillip Island, Road Atlanta, Sebring, Silverstone.
Dallara IndyCar
– Added the fixed setups for Barber Motorsports Park and Mid Ohio.
Chevrolet Impala
– Updated remaining basic setups to match this season’s physics: Bristol, Kentucky, Las Vegas, Martinsville, Michigan, New Hampshire, Phoenix, Texas.
– All Hall of Fame setups have been updated to match this season’s physics.
– The super speedway engine has had it’s engine cooling tuned to survive better during length races in a tight pack.
– All gauges and lights work more accurately now.
– Increased drag penalty for bumper damage.
– Wheels are a little harder to damage.
Chevrolet Impala Class B
– The super speedway engine has had it’s engine cooling tuned to survive better during length races in a tight pack.
– All gauges and lights work more accurately now.
– Increased drag penalty for bumper damage.
– Wheels are a little harder to damage.
Chevrolet Impala SS 2009
– Fixed this car so that it now uses the correct superspeedway chassis at the new Daytona track.
– The super speedway engine has had it’s engine cooling tuned to survive better during length races in a tight pack.
– All gauges and lights work more accurately now.
– Increased drag penalty for bumper damage.
– Wheels are a little harder to damage.
Chevrolet Silverado
– The super speedway engine has had it’s engine cooling tuned to survive better during length races in a tight pack.
– All gauges and lights work more accurately now.
– Increased drag penalty for bumper damage.
– Wheels are a little harder to damage.
Star Mazda
– Fixed the right rear brake rotor not glowing in replays.
Daytona International Speedway
– The ferris wheel and skyflyer animated night lights are now operating at full brightness.

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